Media art—variable, reproducible, and technology-based—poses unique challenges for the exhibitor. More than five decades after video art was first screened in alternative spaces, media-based artworks and installations are ubiquitous in museums and galleries. Artists are creating media artworks for exhibition contexts ranging from black box cinemas and white cube galleries to websites and smartphones.

The boundaries between single-channel video, computer-based art and media installations continue to blur and evolve. A media artwork may have multiple iterations. Artistic practices drive new exhibition modes, from display equipment and formats to issues of audience interaction and access. The ecology of media art, with its variable forms and mutable contexts, is one of its most dynamic if challenging attributes.

This section explores questions and developments that are central to understanding the basics of media art exhibition.

Single-channel Video

Computer-based Arts